| FEES | Team Coach fee is $120. Coach fees MUST be paid by the pre draft meeting or you will not be allowed to draft your team. The sooner you pay the better your odds of getting a team in the league. |
| ROSTERS | The roster will consist of 2 Quarterbacks (QB)- 3 Running Backs (RB) - 4 Wide Receivers (WR) - 2 Kickers (K) - 2 Special Teams/Defense (ST/D) and - 1 floater. A minimum of 2 QB-3 RB-4 WR-2 K-2 ST/D (2-3-4-2-2) is required. All receivers, including Tight Ends, are referred to as WR (wide receiver). The floater can be ANY position. |
| THE DRAFT | The draft order will be determined at the pre-draft meeting. Odd numbers are in the Top division and Even numbers are in the Bottom division. The draft type is the snake. (1st thru last - last thru 1st) The roster can be filled in any order as long as all required roster slots are filled before the floater is selected. |
| LINEUP | Weekly lineups are due by game time of the first game of the week. This is referred to as lineup deadline. The lineup is 1 QB, 2 RB, 3 WR, 1 K, 1 ST/D, and a tie breaker. The tie breaker is a selected player that is placed on the practice squad. If a lineup is not turned in by the deadline, the previous week lineup will be used. A preliminary lineup is required to be turned in at the end of the draft on draft day. (to be discussed) |
| Roster Transactions |
When making a Free Agent drop/add or an Injured Reserve Replacement, the transaction should take place in a specific order. The comment portion of the transaction should state the type of transaction and what players are involved. This includes: Free Agent Drop/Add, Trades, Injured Reserve Replacements, and the reinstatement of formerly injured players. (Money transactions will be discussed at the meeting.) There will be NO changes in rosters or lineup's after the deadline, until after the Monday night game. The Roster Change Period is from after the end of the Monday night game until the weekly line-up deadline. |
| FREE AGENCY |
Free Agency is when you want to release a player on your roster and draft a player that is not currently on any other team roster. Free Agency drafts are allowed all season (15 weeks). Free Agency drafts are $10 each and the fee is DUE at the time the transaction takes place. (To be discussed at the meeting) There are NO exceptions!! Team Coach must maintain the minimum roster of 2-3-4-2-2(see above). No free agent pickups are available for the playoffs (weeks 16 & 17). All adds are effective immediately.
TO WAIVE A PLAYER AND PICK UP A FREE AGENT FIRST: Perform a Waiver and select the player that you want to draft from the free agency list, select the player from your roster that you wish to release, provide a comment stating details about the transaction, and submit for approval.
Free agent pickups are on a first come - first served basis. All free agency fees are added to the Super Bowl Winner pot. |
| TRADING |
Player trading is allowed until week 12. After week 12 no trading is allowed. Only 2 trades among any two coaches per season. All player trades are free. Coaches must maintain the minimum roster of 2-3-4-2-2(see above). |
| INJURY |
When a player is injured he MAY be placed on Injured Reserved*. This is NOT automatic, the Coach may do this if he so chooses. When a player is placed on IR, a replacement player (IRR) may be drafted from the free agency at no cost to the Coach. Any player that is placed on IR must remain on IR for five (5) days. After he has been on IR for a minimum of 5 days, any other time during the roster change period, the IRR may be released and the original player returned to the active roster. The Coach must do this, THIS IS NOT AUTOMATIC. The first week that the injured player makes statistics, the coach must either release the IRR and place the Fantasy player back on the roster or release the injured player, pay $10 and keep the IRR as a free agent pick up.
TO PLACE A PLAYER ON IR FIRST: Place the injured player on IR and provide a comment about the transaction. NEXT: Perform a Waiver and pick up a Free Agent, providing another detailed comment about the transaction, and submit for approval. TO REMOVE A PLAYER FROM IR FIRST: Return the injured player from IR and place a comment about the transaction. NEXT: Perform a Waiver and drop your IRR, provide another comment stating details about the transaction, and submit for approval. TO KEEP THE IR REPLACEMENT FIRST: Perform a Waiver and drop your injured player, provide a comment stating details about the transaction, and submit for approval.
If the coach fails to make a decision before the next week begins, the IRR will be released by the commish and will be available for free agency pick up. THIS IS AUTOMATIC! If the coach listed the IRR as a player for that weeks line up, the player points will not be added toward your total points because you no longer own that player. Remember: Coaches must maintain the minimum roster of 2-3-4-2-2 (see above). Injury replacements are allowed during the last two weeks. (See INJURIES below) *Two ways a player can be placed on IR is 1)If the NFL player is listed as OUT or is placed on Injured Reserve or 2)If the NFL player did not make ANY stats in the previous week and is listed as Doubtful for the current week. |
| OFFICIAL SCORING | The scoring from the software program and the internet database will be the OFFICIAL scores. |
| SCORING - Offense | Quarterback,
Running back, Wide Receiver-
3 pts for rushing over 100, 3 pts for receiving
over 100, 3 pts for passing over 300, 4 pts for throwing a touchdown pass,
6
pts for rushing a touchdown, 6 pts for receiving a touchdown pass,
1 pt for throwing a two
point conversion pass, 2 pts for rushing a two point conversion score,
2 pts for
receiving a two point conversion pass Kicker - 1 pt for extra point goal, 3 pts for a field goal. All OFFENSIVE scoring plays 50 yards and OVER-- scoring is doubled |
| SCORING- Defense | Sack - 1 pt, Interception - 1 pt, Fumble recovery - 1 pt, Touchdown - 6 pts, Safeties - 2 pts |
| SCORING - Tie breakers | In the event of a tie in regular scoring, the points scored by the tie breaker players will determine the game winner. Tie breaker points are NOT applied to the weekly scores, but one additional point will be added to the total score of the game winner. This point will be a permanent addition and count in the official standing as points. If the tie still remains after the tie breakers have been reviewed, the game will be recorded as a tie. |
| SEASON and Playoffs | The season is 15 weeks and the playoffs will take place during the last two weeks of the NFL season. The top Four teams will be in the playoffs. The top team from each division (Seed 1 and Seed 2) and the two next best records (Seed 3 and Seed 4). Seed 4 being the worst record of the four teams. The first week. Seed 1 will play Seed 4 and Seed 2 will play Seed 3. |
| STANDINGS TIE BREAKER | Tie breakers for standings follow this order. 1)Head to Head, 2)Divisional record, 3) Total points for. 4)A coin toss. |
| THE PAYOUT | Fee & Payout may be revised this year during the Pre Draft meeting. - |
|
10 Players @ $120 - Collected Money = $1200 Less $80 for software & $120 Commish fees.=$1000
Six teams not making the playoffs - $30 for each playoff games that you win. Each team could make $30 each but some teams might make $60 and some might make $0. For a total of 6 games (6 teams = 3 games x 2 weeks) $180
This leaves $820 for the Super Bowl playoffs.
1st Place %50 = $410 plus ALL of the Transaction fees (year 2002 =$155) 2nd Place %25= $205 3rd Place %15 = $123 4th place %10 = $82
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This Page Last Updated 08/01/05